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A lot of companies ask me whether contests are a good way to spur social software adoption. In my experience, contests can be very effective in generating buzz, awareness, participation, and enthusiasm. They can also be demotivating and marginalizing. It all depends on how you run the contest, and the right way to do it is counterintuitive.

The theory that many people bring to contests is informed by classical economic theory: If you want to motivate people to change their behavior (e.g., to blog, create a wiki page, comment on a thread, etc.), it helps to give them an incentive. The bigger the reward (or potential reward), the more likely people are to participate.

In my experience, it doesn't work that way.

I've seen companies run contests with relatively big prizes (e.g., a new iPod, a case of fine champagne), and I've seen companies run contests with small prizes (e.g., a $20 Starbucks card, a box of chocolates). In my experience, contests with small prizes are more successful than contests with big prizes. Small-prize contests generate greater participation, and that participation endures beyond the end of the contest. Large-prize contests generate a surge of participation during the contest itself, but that surge typically fades once the contest is over.

Why are small prizes are better than big ones? It's actually not that uncommon. There's a fair amount of academic research showing that rewards can actually negatively impact behavior. That's because participants start responding to the reward rather than the other social, moral, or personal incentives they may have felt before the incentive was introduced.

In one famous experiment, researchers found that local residents were more inclined to accept a nuclear power plant in their town if there was no financial reward than if they were "bribed" to accept the plant. In another experiment involving negative rewards, researchers found that introducing late pick-up fines at day care centers increased the number of late pick-ups, as parents stopped viewing on-time pickup as a personal obligation and started seeing it as a financial trade-off.  (Thanks to Barry Schwartz, who pointed me to the literature.)

These experiments support my own observation that social software contest are not successful when employees are motivated by a valuable prize. The wrong employees participate, their contributions aren't very good, and they drop off as soon as the prize is gone.

I still think contests are a good way to stimulate participation. Contests can focus an organization's attention on the rollout, and motivate new people to participate. But it's critical that the prizes have value which is modest or merely symbolic. By offering a small prize, you can make the contest interesting and fun, without introducing the negative side-effects of a larger prize. You have to give them something to win--not because they want the prize for itself, but because they want to win. (I'm reminded of the movie Trading Places, in which multi-millionaires Randolph and Mortimer Duke destroy their nephew's career and reputation over a $1 bet.)

So what prizes do I recommend? Here are a few ideas for modest gifts:

  • A Starbuck's or comparable gift card for $15-25
  • A nice box of chocolates
  • Lunch at a local restaurant
  • A bottle of wine

If your company is a little more fun-loving, you can even offer something on the campy side, e.g.,

  • A Neil Diamond CD
  • A cheesy trophy of some kind
  • A dozen cookies hand-baked by the head of the department

Above all, keep the mood fun and playful. Remember, you're not appealing to people's greed. You're appealing to their creativity, their desire to have fun with their colleagues, and their drive for friendly competition.


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3 Comments

Michael - good points - I agree with you that small prizes can sometimes be more effective than a large prize. I've observed this in virtual events - where attendees perceive a greater chance of winning one (of many) small prizes, compared to the chance of winning the single, grand prize.

So yeah, give me the Starbucks gift card over the slimmer chance of winning the flat panel LCD HDTV ;-)

Hi Michael,

Good post, but as always there are exceptions to the rules. Nissan Canada decided to launch the Cube in Canada via a contest centered around social media and is giving away 50 of the cars. The contest is in the final stages of judging right now (and full disclosure: yes, I'm in the running).

There was a voting portion of the contest whereby people could vote on people's online "canvas" and since the voting portion has closed, there has been a drop in contest activity on Twitter, blogs and Facebook, but the contest has managed to serve it's purpose. Lots of positive press, and lots of Canadians now know about the little boxy car from Nissan.

I won't post too much via comment, but feel free to send me an email if you'd like to know more and head over to www.hypercube.ca for a look at what people did to get the word out. Off to explore your site a little more.

Michael,

I came across this article a few months back while researching a project I was working on. It seems to relate:

According to Perks.com, “a study conducted for the Goodyear Tire & Rubber Company demonstrated that while the performance of a group of participants rewarded with cash and another group rewarded with tangible incentives improved during the program, the increase shown by those receiving tangible rewards was nearly 50 percent more than those of the other group.”

Further research suggests that the reason behind these counterintuitive findings is the way the brain processes information. “Offers of non-cash rewards, such as those offered in the Goodyear program, are visualized or imaged by the right hemisphere of the brain. Such images or mental pictures trigger emotional responses which can be quite powerful. Conversely, offers of strictly monetary rewards are processed by the left hemisphere, which lacks the ability to create images. When a monetary offer is received, the brains lefts hemisphere assesses the information and determines whether the offer is sufficient, relative to the time or effort required to earn it. The emotional response is what drives behavior, not rational thought. With cash, its reduced to one issue: How much?”

I'm guessing that really large prizes tend to be reduced to a monetary value, while the smaller "incentives" have so little monetary value that the focus shifts to the experience itself.

Thoughts?

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